/icup/ - Inter-Board Competitions

I'm only living/For two things/And that's the Game/And my Team

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WELCOME TO I-C-U-P Anonymous 05/04/2020 (Mon) 23:08:07 No.1 [Reply] [Last]
STREAM AT https://cytu.be/r/8cup MATCH SCHEDULE ON >>1233 AND >>1234 This board is a the new home to the /icup/ and /8cc/ boards over 8kun.top. Our objective at /icup/ is to provide sports oriented competitions for all boards of the Webring (as well as any other IB who's willing to pitch in) of various sports. Our most well known tournament is of course the 8chan Cup or Inter-Board Cup, hosted...sometimes by our tireless rigger SKF. For more information about the 8chan Cup/Inter-board Cup and all teams competing in it you can visit http://infinitycup.shoutwiki.com/wiki/Main_Page RULES 1. Global rules apply (don't post illegal stuff) 2. Threads should be about creating new teams for the upcoming Inter-board Cups, as well as discussing new formats (Racing Wars, Handegg, Majoritycrimerateball, Wrestling in collab with 8chanmania) and suggesting new tools to mod and host better tournaments 3. Organizing sponsored and friendly matches among teams; 4. Organizing your own board's team and roster. Match replays: https://bitwave.tv/SKF/replay/T7HkWyNbSmmHNvSQQ8li https://bitwave.tv/SKF/replay/qoqKfQfWPkCbxC5mzt2O https://bitwave.tv/SKF/replay/BXwke00eSkIrvGiqCC2d
Edited last time by Moggibonsi on 08/10/2020 (Mon) 20:15:45.
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>https://pastebin.com/C4dpfgZd Uhm, neither of the links here work, and the wiki... quite aggressively says they should?
>>1873 Do the ones in the 4CC wiki page work the same or are those different? Because if so then use those
>>1873 >>1874 Works on My Machine™ The link to the crack still works on my end, the executable is gone. I can upload my copy of the file and edit the page accordingly.
>>1876 >>1873 aaaaaaaaaaaaaaaaaaaaaaand the Crack folder is empty. Alright I'll fix both. But the aggressive text on the wiki stays.
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>>1877 >>1756 Hey, thanks a lot for this!

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Anonymous 05/05/2020 (Tue) 20:14:59 No.3 [Reply] [Last]
In order to start breathing some life into this board, I'll start posting updates from my efforts at editing the wiki. This will also serve as a thread to handle any suggestions/complaints/requests regarding the wiki.
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>>889 nice when's the logo gonna be revealed?
>>898 I'm planning a small update stream in about two weeks, I'll reveal it then. It'll be a test stream with a few friendlies, also to see the viability of other streaming sites in case Cytube and Twitch don't hold hands and make up.
>>3 Who exactly owns/runs the wiki?
>>1901 It's hosted on shoutwiki, and I'm an admin of it. The first admin, shoutwikinamefag I think still has privileges as he's the one who created it.
>>1904 Will there be any plans to migrate the wiki to Miraheze?

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Team for /lang/ Supporter 06/08/2020 (Mon) 09:57:17 No.507 [Reply] [Last]
GK: YOU CAN'T LB: Esperanto CB: Çekoslovakyalılaştıramadıklarımızdanmışsınız RB: Moonrunes DMF: Do not want DMF: My hovercraft is full of eels! LMF: Ooga Booga CMF: LangFocus RMF: Ellen Baker CF: Big Muzzy SS: Duo Bench William Shakespeare Entero Somewhere Elso Noam Chomsky Gustav Langenscheidt

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>>1650 Wow, this logo looks fucking awesome. Wish we could keep the old one too though, maybe we could use it on some banners? Like, I feel the new one is stylistically much better, but the old one was more in line with the board's message.
>>950 >>960 These should be our main kits next year
>>1650 > Defensive Line: 2 8*
>>1654 We can have up to like six I think we can just add them in for the time being
Here at L.A.N.G. we value diversity and are committed to doing everything we can to oppose racism and discrimination. The team's management has become aware that Ooga Booga, one of our former players, is a racist caricature making fun of POC. This is deeply offensive and problematic, and we have therefore decided to replace him with a new Mystery Player who is still to be announced.

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/ita/ for /icup/ Supporter 05/15/2020 (Fri) 13:54:17 No.245 [Reply] [Last]
Just a heads up! We want in on the cup, but we're probably going to change the formation again (and no, this time we aren't doing anything too autistic like last cup). We in?
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Oh yeah also Oxford worry not, we'll change things 'round next cup for Gondola
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Yo lad, update our logo so it doesn't have the gold stars anymore, it's not our championship titles.
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>>245 We just made our third jersey, however we're deciding on the order of our kits. For the time being, assume this one is going to be the primary one while the other two (blue jacket, white tee shirt) are secondary and tertiary kits.
>>1808 Hot damn, that's comfy
We're trying to figure out a new formation, though this is probably going to be the final one. Please understand.

Temporary team for /loomis/ Supporter 06/12/2020 (Fri) 14:58:27 No.594 [Reply] [Last]
/loomis/ Formation: 5 - 2 -3 GK - NEVER GIVE UP! LB - Art Beggar CB - Richard Williams (Bronze) CB - Loo Miss (Silver) CB - References (Bronze) RB - Feel the Pose CMF - Art Goblin CMF - Paid in exposure LWF - Suspiciously Wealthy Furry CF - Andrew Loomis (Gold) (Captain) RWF - Wacom Tablet Subs: GK - CTRL + S

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Team Strategy for /loomis/: On offense, Possession Game + Short Pass + Wide Attacking Area + Maintain Formation + Support Range = 6 On defence, All-Out Defence, Wide Containment Area, Aggressive Pressuing Defensive Line = 1, Compactness = 3 Advanced Instructions: Attacking: Attacking Fullbacks Attacking: False No. 9 Defending: Tight Marking Defending: Deep Defensive Line
As for cards/players: GK - NEVER GIVE UP! LB - Art Beggar | COM Long Ball Expert | Low Lofted Pass CB - Richard Williams (Bronze) | Fighting Spirit | Outside Curler | Long Throw CB - Loo Miss (Silver) | Heading | Man Marking | Acrobatic Clear | One Touch Pass CB - References (Bronze) | Fighting Spirit | Heading | Man Marking RB - Feel the Pose | Heel Trick | Low Lofted Pass CMF - Art Goblin | Fighting Spirit | Outside Curler CMF - Paid in exposure | Classic No.10 | Fighting Spirit | Track Back LWF - Suspiciously Wealthy Furry | Creative Playmaker | First Time Shot | Low Punt Trajectory CF - Andrew Loomis (Gold) (Captain) | Captaincy | Fox in the Box | First Time Shot | Acrobatic Finishing | Outside Curler | Long Range Drive | Heading | Malicia RWF - Wacom Tablet | Prolific Winger | Long Throw | Outside Curler Subs: GK - CTRL + S | Offensive Goalkeeper LB - Calarts | Super Sub | Long Throw

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Should we link this to both the anon.cafe and 8ch.moe bunkers?
>>1869 I don't see why not, we're one big drawing family.

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/dup/ Supporter 09/04/2020 (Fri) 13:30:51 No.1683 [Reply] [Last]
temp thread for our team PLAYERS Dup [Captain] Bidup Hilldup Coronadup Qdup Rapdup Ocasiodup Jebdup Tulsidup Berniedup Bannondup kinopounder Based Department btfo Duphoole

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>>1736 Meant to say 4-5-1 my bad >>1683 PLAYERS GK tarrantdup LB Ocasiodup CB Jebdup CB Tulsidup RB Bannondup LMF Hilldup (BRONZE) CMF Coronadup DMF Bidup (SILVER) CMF Rapdup RMF Qdup (BRONZE) CF Dup (CAPTAIN) GOLD subs:

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>>1737 Adding players LMF amerimutt CF Powerful to the subs
>>1683 oh say can't you see
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>>1683 Hey dupedes We wanna announce our final two players in the lineup: LB Boomer Burger and RB American Bear (both pictured) Let's Make Dup BTFO Again!!!
ah right all medals previously stated go for them too, as well as for amerimutt and Powerfu

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/k/ Thread Supporter 05/07/2020 (Thu) 20:29:33 No.56 [Reply] [Last]
Should we use the same roster as the one on the wiki or should we make our own, lads?
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>>292 It's possible to put one in game. I can slap any old jpeg down in PES and call it a field. As for the stadiums, I'm still in talks with a Blenderfag to see if we can customize the models, but at bare minimum, I can give you a custom field in a stadium.
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>>56 Asking to get added to this year's new Infinity Cup now that we have all kits. Same strategies as the last time we could actually join. Additional kits provided as requested.
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>>1725 Hey lads, just wanted to give you a heads up, we have a THIRD kit as of now. Please put it on our team!
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>>56 http://infinitycup.shoutwiki.com/wiki//k/#Roster There were some things wrong on our wiki article, so I changed it a bit. Since I don't see any strategy, here's how we wanna run things: Possession Game - Short-Pass - Center Attacking Area - Flexible Positioning - Support Range on 4 Frontline Pressure - Middle Containment Area - Conservative Pressuring - Defense Line on 5 - Compactness on 6 Swarm the Box and Gegenpress as special tactics
>>1897 Stoppan Powah: Defensive Goalkeeper Castle Doctrine: Offensive Full-Back + Man-Marking, Low Lofted Pass Kalashnikov: Extra Frontman + Man-Marking, Low Lofted Pass Poorfag in Flecktarn with GPS: (--) + Man-Marking, Low Lofted Pass ParkourDude91: Defensive Full-Back + Man-Marking , Low Lofted Pass Anya: Hole Player + One Touch Pass, Acrobatic Clear CLANKCLANKCLANK Rioters: Box-to-Box + One Touch Pass, Acrobatic Clear A-10 (Bronze): Classic No. 10 + One Touch Pass, Acrobatic Finishing, Acrobatic Clear Ivan Chesnekov (Bronze): The Destroyer + One Touch Pass, Acrobatic Finishing, Acrobatic Clear Zergface (Silver): Incisive Run- + Heel Trick, Low Lofted Pass, Rabona Strelok (Captain) (Gold): Fox in the Box + CAPTAINCY, Heel Trick, Low Lofted Pass, Rabona, Pinpoint Crossing, Marseille Turn, Cut Behind Turn ----- Cosmoline Candyman: Defensive Goalkeeper Noguns Soccermom: Defensive Goalkeeper Rhodesian in Short Shorts: (--) + Man-Marking, Low Punt Trajectory Mike Vining: Long Ranger- + Man-Marking

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equipo de /argentina/ Supporter 09/27/2020 (Sun) 19:31:22 No.1838 [Reply] [Last]
17 GK Perlota 35 LB Bolitoro - Track Back, Scissor Feint 6 CB Froyden - Scotch Move, Fighting Spirit 5 BRONZE CB Eduardo Feinmann - (The Instigator) Low Punt Trajectory, Low Lofted Pass, First Time Shot 11 RB Esquizo - Man Marking, Track Back 23 CMF Baby Etchecopar - Cut Behind Turn, Fighting Spirit 7 CMF Adrián Salbuchi - Sombrero, Man Marking 14 BRONZE CMF Lisandro - Scissors Feint. Man Marking, One Touch Pass 1 SILVER AMF Nippur de Lagash (Captain) Captaincy, Heading, Flip Flap, Long Range Drive, Heel Trick 9 CF Un dino (Target Man) - Low Punt Trajectory, Track Back 10 CF Jorge Rafael Videla - [Incisive Run] , Heel Trick, Low Lofted Pass, Man Marking, First Time Shot, Cut Behind Turn 13 GK CEAMSE 4 GK INADI 22 LB Ricardo Barreda - [Mazing Run], Long Range Drive 24 CB Don Satur - [Mazing Run], Malicia 8 CB Pepeposter - [Incisive Run], Heading

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I'm glad to hear you guys are still around. Where'd your board migrate to?
>>1838 Vamos Choritos

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/hyper/'s pledge for the /icup/ competition Supporter 09/25/2020 (Fri) 20:18:39 No.1810 [Reply] [Last]
Hey there friends, we at /hyper/ on 8ch.moe have decided to join in the tournament. For the time being we have not decided on much, just on one kit, which is probably going to be for the goalie. We'll update this thread with more info as it comes.
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>>1825 No, /gts/ is just about giantesses. /hyper/ is about all kinds of big 2D girls. Either fat, hourglass figures, muscle girls or giantesses.
>>1810 1 GK milk is hyper 2 LB drama in my porn 3 CB Transformations 4 RB goth gf 5 LMF cumflation 6 CMF A Fat of She * 7 CMF Musclegrill * 8 RMF Ageification 9 SS Hourglass ** 10 CF hyper proportions *** 11 CF yiff party Subs coming up
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Hello again, friends, I finally came up with something usable: I made a wiki entry too on here http://infinitycup.shoutwiki.com/wiki//hyper/ 1 Pos-GK.png milk is fat 2 Pos-LB.png drama in my porn 3 Pos-CB.png Transformations 4 Pos-RB.png goth gf 5 Pos-LMF.png cumflation 6 Pos-CMF.png A Fat of She [bronze] 7 Pos-CMF.png Musclegrill [bronze] 8 Pos-RMF.png Ageification 9 Pos-AMF.png Hourglass [silver] 10 Pos-CF.png Hyper Proportions [gold](Captain) 11 Pos-CF.png yiff party -------------------------------------------- 12 Pos-GK.png >dobbo 13 Pos-GK.png Dumpers

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>>1892 Couldn't come up with anything original, so here's the second kit. Anyhow, taking this as an opportunity to type down some stuff: Subs strategy: if we're winning in the second half and our non-medal CF is tired and the substitution CF is low on morale, please just change our formation from 3-4-1-2 to a 4-4-2 by subbing in the best CB we have. Our strategy is as follows: On Offense: Attacking Styles on Counter Attack Build Up on Short-Pass Attacking Area on Wide Positioning on Flexible Support Range on 8 ---------------- On Defense: Defensive Styles on Frontline Pressure

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>>1894 This is our logo btw As far as cards go: drama in my porn, Transformations and goth gf: Acrobatic Clear and Long Throw cumflation and Ageification: Track Back and Outside Curler A Fat of She: Man Marking, Low Lofted Pass and Acrobatic Clear Musclegrill : Man Marking, Malicia and One Touch Pass Hourglass: Man Marking, Weighted Pass, Heel Trick and Flip Flap Hyper Proportions: Captaincy, Heading, Flip Flap, Low Punt Trajectory, Outside Curler, Cut Behind Turn and One Touch Pass yiff party: Sombrero and Scotch Move ----------------- Melon Destroyer, deviantart and 3DNPD: Scotch Move and Heading DUMMY THICK, My Ass Is Heavy and Nuked Gallery: Low Lofted Pass and Rabona not hyper material, not a furry and 2butt: Flip Flap and Outside Curler Mommy: Knuckle Shot and One Touch Pass I hope this is enough to get us in!

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General Discussion on the next Cup Anonymous 05/05/2020 (Tue) 20:34:14 No.9 [Reply] [Last]
Use this thread to ask questions about the cups or tournaments. PES 2017 I reckon was the last version we used in the cup. But as I said, while PES is the go-to since we take inspiration from the 4CC, other games with customization are more than accepted as suggestions for future cups. I myself wanted to create an NBA 2K1X cup given that the modding tools for that game are quite expansive, see: https://www.invidio.us/watch?v=1CVFcSSNGGI[Embed]
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>>1886 >Infinity Cup 7 We'll easily clear the threshold for teams this time around which means we can have a no bullshit, 8 groups of 4, 16 team Knockout Stage Cup. That being said, we'll probably overshoot the 32 team mark fairly easily, which begs the question "What do we do with the extra teams?" Depending on the final number it could be as awkward as it has been the last few Cups, possibly with teams playing in a qualifier and not even making it to the Cup proper. I assume that will piss several people off, which is not ideal in the slightest. Also this option requires the most work for everybody involved. Regarding that, I may have a solution that makes everyone happy and lets people participate in at least a couple of matches before being tossed away (as opposed to playoffs and all), but it all depends on the number of participating teams. Now, we know that the only "workable" formats for Group stages are those that are divisible by 4 (so 16 teams, 32 teams, 40 teams etc.) with additional adjustments to the final standings to make sure that the Knock Out stage has a number of teams divisible by 4. With that in mind, I propose the following extra rules as far as participating teams go, with N being the number of teams: - If N can only be divided by 4 or multiples thereof, there's no problem at all and we can just play normally (i.e. 64 teams get divided into groups of 4 teams each, meaning we get 16 groups of 4 teams each and only the top 2 teams of each group go on to the knockout stage); - if N can be divided by 4 but also by 3, we'll first have two rounds of group stages followed by a knockout stage between the remaining teams (i.e. 48 teams get first divided into groups of 4 teams -> 12 groups of 4 teams, which allow 24 teams to proceed to 8 groups of 3 teams, with the final 8 teams proceeding to a knockout stage); - if N can be divided by 4 but can't be divided by 3, we'll proceed as in the Infinity Cup 6, with the first two teams of each 4-teams-group proceeding alongside a suitable number of best-third-places (i.e. 28 teams go in 7 groups of 4 teams each, with 14 teams proceeding as normal and another 2 teams being chosen as the best-third-places); -if N can't be divided by 4 but is still an even number OR N is an odd number of teams, then we'll go through the following special procedure of eliminating teams until we reach a number of teams divisible by 4: Let's say we have 9 teams: A B C D E F G H I >We randomize matchups and pitch each pair of teams: D E G H A I B C F >We divide the teams into pairs (if there's an extra one, we mark it down for the time being) D E - G H - A I - B C - F >All the pairs of teams square off in a direct elimination match (no draws allowed, we go to either extra time or benuldies), and the teams that win get immediately promoted to participate in the actual cup

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>>1887 Actually let me perform another example of the last one. Let's say we have 57 teams participating in the tournament, but the rigger decides that they want to cull them to be less than 50: We would have 28 matches, with 28 winners, 28 losers and a team marked for the next round. We could stop there, and have a cushy tournament with 28, but let's say we proceed, changing the marked team: we would have 14 matches, with 14 winners (which, summed to the original 28, would give us 42 playing teams), 14 losers and a marked down team. Let's say that the riggers don't want to go any further and want to cull it down to 40 teams: the last 14 winners don't immediately go to join the 28 who already won, but rather square off against each other, with the first 7 winners added to the pile (28 + 7 -> 35) and the remaining 7 repeating the same procedure, so 3 more teams would win and go on and 4 would stay behind (35 + 3 = 38) and finally the last two winners go and join the pile, netting us 40 playing teams, easily manageable in 10 groups of 4 for the actual tournament. Also, we can easily pick and remove cursed teams from the tournament, like with /test/, /reddit/, /just/ etc. so this is only something that must be used when the riggers absolutely want to cull teams.
>>1888 >>1887 That last bit is complicated, but then again, these things usually are. God forbid we ever get to 60+ teams, I'm just going to throw in the towel and move to the Elite/Babby system that exists for the other Cup. The problem with hosting the ICUP this Winter isn't the bracketology though, it's ALL of the work that will be involved. >Also, we can easily pick and remove cursed teams from the tournament, like with /test/, /reddit/, /just/ etc. so this is only something that must be used when the riggers absolutely want to cull teams. I'm trying to keep those teams out of the Cup proper, which is why you saw the first two you listed in the last place / first place matches. I think instituting a completely separate Cup for those kinds of entries will be good, it lets people be a little creative without getting in the way of the board vs. board spirit of the ICUP (Though that's board(s) now considering how things have developed)
>>1886 So exactly how many active AND prospective teams do we have here, and who are they? Do we need more or less of them?
>>1890 >So exactly how many active AND prospective teams do we have here, and who are they? I'm going to assume the teams that participated in ICUP 6 will be active. That being said, here's a list of every prospective team that I found: >/argentina/ >/britfeel/ >/dup/ >/fast/ >/gamergate/ (possibly merging with /gamergatehq/) >/hyper/ >/islam/ >/jojo/ >/k/ >/pol/

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